360 degree Rotation now does not jitter as much anymore.
World joins by clicking an instance multiple times are now not buffered anymore.
This prevents the rejoin loop some people reported.
Fixed VR jump direction to now be the camera facing direction instead of playspace centered looking direction.
Improved the feel while jumping in general.
Fixed Controller rotation axis and added deadzones.
Fixed preload button to not join the world anymore.
World loading bar does not always disappear.
Audio source ranges are not always working properly.
Spawn system does not always work properly.
Using the world modifier script can crash the client.
Loading avatars with issues can cause all loads after that to fail.
Post processing causes VR vision to decrease the image quality a lot.
Hand calibration fails very hard sometimes.
Some worlds look ghosted.