ChilloutVR 2020r150p1

This is a patched version of ChilloutVR 2020r150, not a new line update.

Fixes

  • Fixed a bug that could cause the game to crash when a networked player loads in.

  • Fixed a bug that could cause the game to crash when joining a networked world instance.

  • Fixed a bug that could cause the game to crash because component cleanup would filter wrong components.

  • Fixed network behaviour when sending multiple auth messages.

  • Fixed scheduler system performance when executing jobs asynchronous.

  • Fixed mirror stencil buffer.

Feature additions

  • Added ChilloutVR Event Camera with the following features:

    • Switch between 1080p and 2160p (4K) resolutions.

    • Reprojection mode to allow Cam image reprojection to the Desktop when in VR. Useful for streaming and recording. (Placeholder right now)

    • Flip mode to decide if the camera should be pointing out the front or back. (180° turn)

    • Capture delay modes:

      • No delay

      • 3 seconds

      • 5 seconds

      • 10 seconds

    • Backgrounds (Affects skybox):

      • Default

      • Transparent

      • Bluescreen

      • Greenscreen

    • Filters:

      • No filter (every layer shown)

      • Players only

      • Local Player only

      • Networked Players only

  • Added debug logging for event system issues to further trace issues.