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CVR Toggle State Trigger

With this component you can modify the toggle state of your avatar when a CVR Pointer enters the indicated trigger area. Size and placement can be adjusted with the settings bellow. The trigger area will move together with its parented armature bone or game object.

Properties

Area Size

X/Y/Z Size of your area.

Area Offset

X/Y/Z Offset from the game object location.

Toggle state ID

The selected toggle state.
On trigger execution, this toggle state will be selected.

Toggle state ids scheme

Default State: ID 0
Toggle State 1: ID 1
Toggle State 2: ID 2
...

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